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#Civ7

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Today the #VR version for #Civ7 has been released. From the description it seems that the VR version is content-wise identical, besides the interface adjustments for VR.

The VR version is availabe for the Meta Quest for 59.99 and can be bought here meta.com/en-gb/experiences/sid . There is a press release available here newsroom.2k.com/news/sid-meier , and surely you can discuss the VR version in this thread with us forums.civfanatics.com/threads .

Today Sarah has dropped by at Civfanatics to announce the next patch for #Civ7 , which is scheduled for April 22. The next update will include critical and much requested features such as being able to play past the last turn, team multiplayer, resaerch queueing, an option to repair everything in a city, better map generations, and most criticial, more UI improvements.

If you want to know more details and discuss this update, then check this thread forums.civfanatics.com/threads.

Also this month you can compete to be the best among the civfanatics in our #Civ7 "Game Of The Month". This time our team has prepared a save for you with the following settings: You play as Hatshepsut of Egypt, and must pick the Abbasids for the exploration era. You play on a standard size Continents Plus map on sovereign level. This game has a couple of more options enabled, please check this thread for more info and for the savegame forums.civfanatics.com/threads .

youtube.com/watch?v=Xknx_zxD4u

The latest #Civ7 news are again interesting! We got a first gameplay traile for the VR version, which will be released on April 10 for Meta Quest 3 and 3S. For the discussion please check here forums.civfanatics.com/threads .

Civ7 has also been confirmed for the Switch 2. While the Switch 2 should run all Switch games, adapted versions can take better advantage of the stronger hardware. So far the only advantage known are the mouse controls. In case you already own Civ7 on the Switch and you want the Switch 2 version, you will be able to buy an upgrade (price unknown so far). For the discussion please check this thread forums.civfanatics.com/threads .

Sharpe Way No. 590! Is Politics Ruining Gaming? 🎮🔥

Gaming has become more than just entertainment—politics has entered the industry, shaping everything from character design to storylines. Are these changes improving gaming, or are they hurting creativity and immersion? Are race and gender swaps, forced equity, and realism sacrificed for social justice making games better or worse? 🎭⚔️

#Civ7 #DungeonsAndDragons #DND #VideoGames #JimmyDore #BreakingPoints #TYT

youtube.com/watch?v=e0XiQ8cRqLA

@nesbot, after watching Nintendo Direct, I believe two chips work in tandem.

One renders the handheld graphics, and the other one either upscales or actually renders the graphics at 4k.

Nintendo isn't trying to win a specs battle. They just wanted to show that contemporary PS5/ PC games could run on the Switch 2. And they did that; that is enough for now.

#Civ7#EldenRing#SplitFiction

The Kilian Experience / video games

I don't know if anyone else here has watched The Kilian Experience before, it's kinda like a sarcastic or absurdist comedy style game playthrough and review channel - and it's done by a Swedish red panda.

Anyways, I feel like he dropped the perfect Civilization 7 review. It made me laugh :shibalaugh: youtube.com/watch?v=6O1aTBc3WP

Firaxis has released a small patch for the last patch for #Civ7 . It includes the following changes:

- Made stability improvements to all platforms, and addresses multiple reported stability issues for PS4 and PS5.
- Addressed several reported issues where civs were not unlocking correctly during an Age transition. (Unfortunately, due to the nature of this issue, this change will not apply to existing saves.)
- Addressed a reported issue where resource icons were not scaling properly at higher resolutions.
- Addressed a reported issue where Spain civ's City names could be missing localization.

If you want to discuss this patch, then join us here forums.civfanatics.com/threads

The patch notes for 1.1.1 for #Civ7 are out now and you can find them here civilization.2k.com/civ-vii/ga or in the forum here forums.civfanatics.com/threads . This patch comes with many requested features, such as quick moving, renaming cities and leaders, different options for map generation, better tool tips, UI improvements, a restart button and more, definitely check out the thread!

We also got the next part of the Crossroads DLC, you can now play as Bolivar forums.civfanatics.com/threads , Nepal forums.civfanatics.com/threads or Bulgaria forums.civfanatics.com/threads.

youtu.be/IwZ-0nJu4gE

Today we had the developer update live stream for #Civ7 , and it gave us some interesting news. Long awaited options like regenerating the start, renaming your cities or directly quitting to desktop will be added, among gameplay improvements such as quick move, more UI improvements and balancing and pacing changes. Other points not directly mentioend are that The "Right to Rule" DLC is delayed until summer, and apparently all forum members love the Bulgarian soundtrack. If you want to join the discussion of the live stream, then please check this thread forums.civfanatics.com/threads.

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